Prison

Solitaire Rules

Prison Solitaire/Patience rules for Prison

Object of the game
Move all the cards to the foundations
Deck
One standard deck (52 cards)
Foundation
  • Four foundations built up by suit, wrapping from King to Ace when necessary
  • The base of the foundations is determined by the first card dealt from the stock pile
  • Once on the foundation, cards may not be moved
Tableau
  • Ten tableau columns built down by suit, wrapping from Ace to King when necessary
  • The top card of each column is available for play on the foundations, another tableau column or the cells
  • Supermove* allows a group of cards in sequence (down by suit) to be moved as a unit to another tableau column
  • An empty space may be filled with any available card or pile
Cell
  • Eight cells with One card each
  • Storage location for any card, only One card may be placed on each pile until needed
  • The top card of each pile is available for play on the foundations, the tableau columns or another cell
Supermove
Technically, only one card may be moved at a time, but since we implement Supermove (also called a Powermove), we allow you move a sequence of cards in one move. Supermove is just a shortcut that uses the empty tableau columns and free cells as efficiently as possible, to ensure you can move the maximum number of cards in one move and save a lot of time. You can achieve the same result by temporarily moving the extra cards into the empty tableau columns and free cells by single card moves. The number of free cells/tableau columns determines how many tableau cards can be moved as a group.

Prison


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